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by David S. Ebert (Editor), Darwyn Peachey, Ken Perlin Availability: This title is out of print. Although it is no longer available from the publisher, we'll query our network of used bookstores for you and send an update within one to two weeks. |
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Reviews Synopsis This book contains a toolbox of procedures upon which programmers can build a library of procedural textures and objects. Procedural rendering, modeling, shading, and texturing are of growing importance in computer graphics and animation, and this is the first comprehensive book covering these topics. Disk contains the code from within the book for easy implementation.
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