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Book Description Anyone looking tp add graphics, animations, and/or sound to a Windows application needs to use DirectX in their programs. This is the complete reference to the DirectX API. This book covers the latest version, DirectX 6. Synopsis In this complete guide to DirectX, the authors have developed several libraries to supplement those created by Microsoft. Included on the CD-ROM, these are DirectDraw, DirectInput, and DirectPlay class libraries, DirectX AppWizard, and sample questions. From the Back Cover With the McGraw-Hill Companies Series, you get 100% of what you need to deliver fully functional applications fast. You get complete coverage of technical issues from experts who understand the problems you must solve. DirectX is the linchpin technology that makes computer games and multimedia applications run seamlessly on Windows and NT platforms. Allowing direct access to hardware capabilities, such as sound video, it empowers programmers to spend time building jazzier applications--not fretting over differences among chip sets and device drivers. This guide delivers all the know-how you need to put the Direct X API to work. With DirectX Complete on your side, you'll be able to: add glitch-free graphics, animation, sound, and network links to applications for Windows or NT on any hardware; Master DirectX development through step-by-step examples; apply the building blocks of DirectX--DirectDraw, DirectSound, DirectPlay, DirectInput, DirectMusic--and link them; develop your own DirectX libraries. Back to Direct3D & DirectX
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