Interface Design
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Interface Design

  1. The Invisible Computer : Why Good Products Can Fail, the Personal Computer Is So Complex, and Information Appliances Are the Solution

  2. About Face : The Essentials of User Interface Design

  3. The Windows Interface Guidelines for Software Design : An Application Design Guide

  4. Designing the User Interface : Strategies for Effective Human-Computer Interaction

  5. 2001 A Space Odyssey

  6. Computer Organization and Design : The Hardware/Software Interface

  7. Interactivity by Design : Creating & Communicating With New Media

  8. User and Task Analysis for Interface Design

  9. Contextual Design : A Customer-Centered Approach to Systems Designs

  10. Visual Interface Design for Windows : Effective User Interfaces for Windows 95, Windows Nt, and Windows 3.1

  11. The Elements of User Interface Design

  12. Art of Human-Computer Interface Design

  13. The Essential Guide to User Interface Design : An Introduction to Gui Design Principles and Techniques

  14. Delphi 3 : User Interface Design

  15. Interface Design With Photoshop

  16. Computers As Theatre

  17. Affective Computing

  18. Usability Inspection Methods

  19. How to Program HTML Frames : Interface Design and Javascript

  20. Human-Computer Interaction

  21. COM IDL and Interface Design

  22. Bots : The Origin of New Species

  23. Intranet As Groupware

  24. Human-Computer Interaction

  25. My Tiny Life : Crime and Passion in a Virtual World

  26. International User Interfaces

  27. Human Factors and Web Development

  28. User Interface Design : Bridging the Gap from User Requirements to Design

  29. Cost-Justifying Usability

  30. Work & Rewards in the Virtual Workplace : A 'New Deal' for Organizations & Employees

  31. Virtual Realism

  32. Developing Natural Language Interfaces : Processing Human Conversations

  33. Simulating Society: A Mathematica Toolkit for Modeling Socioeconomic Behavior

  34. Envisioning Cyberspace : Designing 3d Electronic Spaces

  35. Interface Design: the Art of Developing Easy-to-Use Software

  36. Immersed in Technology : Art and Virtual Environments

  37. Designing for the User with OVID: Bridging the Gap Between Software Engineering and User Interface Design

  38. Readings in Intelligent User Interfaces

  39. The Essence of Human-Computer Interaction (Essence of Computing Series)

  40. Network and Netplay : Virtual Groups on the Internet

  41. Interactive System Design

  42. 25 Steps to Safe Computing

  43. 2001 : A Space Odyssey (G K Hall Perennial Large Print Book) [LARGE PRINT]

  44. Analyzing Interaction : Sequential Analysis With Sdis & Gseq/Book and Disk

  45. Spoken Dialogues With Computers (Signal Processing and Its Applications Series)

  46. Human Factors in Computing Systems : Chi 98 Conference Proceedings

  47. Interface (Design Library)

  48. The Theory of Computer Semiotics : Semiotic Approaches to Construction and Assessment of Computer Systems (Cambridge Series on Human-Computer interact

  49. The Usability Engineering Lifecycle : A Practitioner's Handbook for User Interface Design (The Morgan Kaufmann Series in Interactive Technologies)

  50. Virtual Individuals, Virtual Groups : Human Dimensions of Groupware and Computer Networking (Cambridge Series on Human-Computer Interaction, 11)

  51. More Than Screen Deep : Toward Every-Citizen Interfaces to the Nation's Information Infrastructure

  52. Seeing Between the Pixels : Pictures in Interactive Systems

  53. Digital Mantras : The Languages of Abstract and Virtual Worlds

  54. Human Factors in Safety-Critical Systems

  55. Building Applications With Microsoft Outlook 98 (Indep. Programming)

  56. Readings in Human-Computer Interaction : Toward the Year 2,000

  57. Context and Consciousness : Activity Theory and Human-Computer Interaction

  58. Computers, Ethics, and Society

  59. In Your Face : The Best of Interactive Interface Design

  60. Accessing CICS Business Applications From the World Wide Web

  61. The Design of Virtual Environments (McGraw-Hill Series on Visual Technology)

  62. Principles and Guidelines in Software User Interface Design

  63. Readings in Groupware and Computer-Supported Cooperative Work : Assisting Human-Human Collaboration

  64. The Craft of Windows 95 Interface Design : Click Here to Begin

  65. Human-Computer Interface Design : Success Stories, Emerging Methods, and Real-World Context

  66. The Cross-Gui Handbook : For Multiplatform User Interface Design

  67. Computer Vision for Human-Computer Interaction

  68. Designing Interactive Speech Systems : From First Ideas to User Testing

  69. Human Factors and Typography for More Readable Programs

  70. Graphical User Interface Design and Evaluation : A Practical Process (Guide : A Practical Process)

  71. A Guide to Usability : Human Factors in Computing

  72. Virtual Realities and Their Discontents

  73. Advanced Instrumentation and Computer I/O Design; Real-Time System Computer Interface Engineering

  74. Computer Control and Human Error

  75. Digital Aesthetics (Theory, Culture & Society)


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