C++: The Complete Reference, Third Edition
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C++: The Complete Reference, Third Edition

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by Herbert Schildt

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Book Description
Herb Schildt is the world's best selling C++ author--over 2 million programming books sold! The most complete coverage of the new ANSI C++ Standard available, including new chapters on the Standard Template Library (STL), namespace naming methods, and new classes. Written in Schildt's uncompromising style and attention to detail. Covering the entire C++ language, the book is organized into five easy-to-follow parts: the C Subset - foundations of C++, C++ Object-Oriented Features, the C++ function Library, the C++ Class Library, and Applications.

From the Back Cover
C++ Third Edition, The Complete Reference. Schildt's Classic C++ Reference - Now Updated to include the new features of the C++ Standard. The recently adopted International Standard for C++ has added many new libraries, keywords, and features to C++ - learn about them all in this completely revised and updated Third Edition of Herb Schildt's outstanding classic. In carefully organized chapters, you'll find expertly-crafted explanations, insider tips, and hundreds of examples that describe and demonstrate every aspect of C++. And just as you'd expect, everything is presented in the clear, uncompromising style that has made Herb the Choice of Millions. Whether you're a newcomer just learning C++ or an experienced pro coming up to speed on the new International Standard, you'll find C++: The Complete Reference a lasting resource that will help you maximize your programming efforts. You'd expect nothing less from Herb Schildt, the World's leading programming author. covering the entire C++ language, the book is organized into five parts: the C Subset - foundations of C++, C++ Object-Oriented Features, the C++ function Library, the C++ Class Library, and Applications. You'll find these topics and more inside: Classes and objects; Constructors and destructors; Virtual functions and inheritance; The modern forms of new and delete; Function overloading; Operator overloading; Funtime type ID (RTTI); Namespaces; Templates; Exception handling; The new casting operators; The new I/O library; The Standard Template Library (STL); Algorithms, iterators, and predicates; The principles of Object-Oriented Programming.

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