Graphics Programming in C++: Writing Graphics Applications for Windows 98
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Graphics Programming in C++: Writing Graphics Applications for Windows 98

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by Mark Walmsley

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Synopsis
Written in an engaging, fast-paced style, this book provides a highly readable and accessible introduction to writing 3D graphics applications for Windows 97. Practical, easy-to-follow explanations allow readers to get up and running fast on programming their own 3D computer graphics applications or 3D games programs.

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