Principles of Three-Dimensional Computer Animation : Modeling, Rendering, and Animating With 3d Computer Graphics
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Principles of Three-Dimensional Computer Animation : Modeling, Rendering, and Animating With 3d Computer Graphics

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Principles of Three-Dimensional Computer Animation : Modeling, Rendering, and Animating With 3d Computer Graphics
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Synopsis
The basics of 3D computer animation, now updated to reflect the latest advances in animation technology. New sections cover advanced modeling, rendering, and animating techniques, including expressions, blended surfaces, environment rendering, animation constraints, volumetric lights, and an expanded description of particle systems. This edition also includes a new chapter on animation production.

Back to Rendering & Ray Tracing
Back to Algorithms
Back to Main Index

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