Understanding DCOM (Prentice Hall Series on Microsoft Technologies)
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Understanding DCOM (Prentice Hall Series on Microsoft Technologies)

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by William Rubin, Marshall Brain, Raoul Rubin

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Reviews
Amazon.com
Microsoft's DCOM is a difficult but important standard. If you know some C++, the authors of Understanding DCOM can show you everything you need to know to use DCOM without a lot of jargon or needless complexity.

The early sections of this book provide a remarkably clear comparison of C++ and COM. (By using what you know, you can understand what is new and different about COM, including terminology such as interfaces, instances, and GUIDs [Globally Unique Identifiers].) The authors' examples for using a simple COM object are extremely clear. They walk you through the steps required to use COM on both the client and the server side, using the Active Template Library (ATL) wizards in Visual C++ 6.

After these practical examples, the authors sketch in more detail about COM with information on Microsoft IDL (MIDL), working with string data, and Object Linking and Embedding (OLE) Automation and dual interfaces. The authors do a good job of explaining the various apartment-threading models available for COM objects. They defer their discussion of the Registry until later in the book--after they present practical examples.

Later sections look at callback functions and connection points, as well as the move to distributed objects and DCOM. Sections on debugging COM objects provide invaluable material on showing error messages as well as some tips on building COM objects using Visual C++ features.

If you are a programmer who has been a bit baffled by DCOM, this book manages to make a difficult topic digestible. It presents a good amount of technical material but uses practical examples rather than theory to teach the reader how to be productive with DCOM. --Richard Dragan

From the Back Cover
Perfect for C++ developers who want to get started with COM
DCOM servers, clients, objects, interfaces, threading, and more
Using the C++, MFC, and Active Template Library (ATL)
Designing interfaces using MIDL
Extensive examples and sample applications
The practical, easy-to-understand guide to Microsoft…Ø's Distributed COM
Microsoft's Component Object Model isn't nearly as complex as you may think! Understanding DCOM cuts through the confusion, showing experienced Windows C++ developers exactly how to plan, build, and deploy Distributed component applications.
William Rubin and Marshall Brain first reduce DCOM to its essentials as a straightforward system for building reusable components. Next, using extensive examples and sample code, they demonstrate exactly how to implement and test sophisticated DCOM-based distributed applications.
Discover how DCOM objects, proxy/stubs, servers, interfaces, and other elements fit together into a coherent whole. Learn the relationship of DCOM to COM, OLE, and competing technologies. Create COM classes, interfaces, connection points, and Singleton objects.
Rubin and Brain demonstrate and compare all three leading approaches to DCOM development: using C++ and the Win32 API, MFC, and Microsoft's Active Template Library.
Why get confused? Get Understanding DCOM- and get results.
CD Included
The accompanying CD-ROM contains a complete C++ OLE training module from CBT Systems, Inc., worth $225.

About the Author
WILLIAM RUBIN is a Senior Software Engineer for Performance Technologies, Inc. (PTI) in Raleigh, NC, where he specializes in development of investment portfolio management applications.
MARSHALL BRAIN is founder and principal of Interface Technologies, Inc., a nationally recognized software development and enterprise systems design and implementation firm, with special expertise in Microsoft Windows NT/98 networking and software design solutions. He is the author of nine books on Windows NT/95 software development, including Win32 System Services: The Heart of Windows 95 and Windows NT (Prentice Hall PTR).

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