Graphic Java 2, Mastering the JFC: AWT (Sun Microsystems Press Java Series)
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Graphic Java 2, Mastering the JFC: AWT (Sun Microsystems Press Java Series)

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by David M. Geary

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Reviews
Amazon.com
Java developers know that the Abstract Windowing Toolkit (AWT) is still an effective way to build functional user interfaces, whether inside Web browsers or in stand-alone applications. David Geary's guide to AWT programming in Graphic Java 1.2 shows you all the basics of AWT newly refitted for the new Java Developer's Kit (JDK) 1.2 standard from Sun, including some excellent 2-D animation examples.

After introducing the basics of the AWT library, the author looks at simple painting and 2-D graphics. Standout sections here look at displaying images--a staple of Internet programming--as well as transforming images with "filters" (such as dimming and rescaling an image). Graphic Java 1.2 shows you a variety of advanced techniques for getting control of your bit-mapped content. The tour of Java graphics capabilities moves on with coverage of layout managers and basic AWT components such as buttons, text fields, lists, and choices. For those who want to create stand-alone Java applications, there's much material on using Java menus.

The book's advanced material highlights new features of JDK 1.2, such as its support for lightweight controls, built-in double-buffering support, and advanced "native-style" operations (such as clipboard support and "rubber-banding" classes). The author also shows off his custom classes for 2-D sprite animation. --Richard Dragan

From the Back Cover
Comprehensive guide to developing Graphical User Interfaces with the JDK 1.2.
Covers Double Buffering, Sprite Animation, Clipboard and Data Transfer, and other advanced topics.
Features new chapters on Drag and Drop, Graphics, Colors and Fonts, and Image Manipulation.
The Sun Microsystems Press Java Series David M. Geary Graphic Java 1.2 is the most comprehensive guide to the Java Foundation Classes (JFC) available. Three volumes cover all aspects of the JFC providing java developers with the skills needed to build professional, cross platform applications that take full advantage of the Java Foundation Classes.
The AWT is the cornerstone of the Java Foundation Classes. Volume 1 provides detailed descriptions of every aspect of the 1.2 AWT, including:


*Event Handling.

*Layout Managers.

*Graphics, Colors & Fonts.

*Image Manipulation.

*Lightweight Components.

*Data Transfer & Drag and Drop.

*Double Buffering.

Sprite Animation Java expert David Geary provides clear and in-depth explanations of both fundamental and advanced AWT concepts. The layout manager chapter, for example, is over 100 pages long and includes what readers have called the best explanation of GridBagLayout on the planet. A GridBagLab application on the CD lets you explore GridBagLayout on your own.
The accompanying CD-ROM includes all of the example code from the book, ready to run on Solaris™, Windows 95, Windows NT, and Macintosh along with the JDK™ 1.2 beta for those platforms.

About the Author
DAVID M. GEARY was the lead engineer for the user interface toolkit for JavaSoft's Java Management API. David has been developing GUIs and using object-oriented technology since 1984, including C++, Smalltalk, Eiffel, Objective-C, and now Java. He is currently an independent.

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